Artificial Intelligence

Welcome to the discussion of artificial intelligence. This is a topic I will frequently revisit over the course of my work here on this website. There are several A.I.-based projects in the workings. At the current stages, each is an idea for a small part in a future A.I. system.

Below is a project I worked on as a Junior dealing with motion planning:

Each agent employs a Rapidly Exploring Random Tree (RRT) algorithm to plan a route to the beacon based on the current knowledge of the world. In an unknown world, it is assumed there are no obstacles. The world is uncovered by short range sensors around each agent. Knowledge of the world is represented by a discretized bitmap collectively updated by the agents.

Hello, world!

The mandatory programmer’s greeting to the world.

And here it is in a few different languages:

printf("Hello, %s\n", "world!");
System.out.println("Hello, " + "world!");
cout << "Hello," << "world!\n"
echo "Hello, world!"
<p>Hello, world!</p>
print "Hello, world"
std::cout << "Hello, world!";
MsgBox("Hello, world!")